Publications connected with Thing-Kin are coming soon.
Meanwhile you can look at these: Techno-Animist makers Thing-Kin: an idea of thinking which involves the kinship of objects, artefacts and things An archive of thinking materials, machines for thinking, artefact intelligence, making and attitudes to technology. Thing-kin, otherwise known as 'Thing-Kinship' describes a kinship with 'things', those objects, artefacts and living things that we can't always define; or an object or thought that has not yet been invented. When we design machines to perform 'thing-kin' activities we might approach it from a different direction than concentrating, collecting and processing data in a hermetically sealed space (such as the extreme processes of isolating silicon and other highly purified materials used in the hardware of artificial intelligence). This other approach might include a world-view of 'thinking with things as they are situated within complex ecosystems': a process of artefact intelligence capable of generating a wider form of intelligence compared to the narrow specifics of 'artificial' thinking. ![]() Combinations of different artefacts make up different thoughts. Whilst 'traditional' (and contemporary) AI processes centre on a wide spread practice of collecting data, in the form of numbers representing objects and events in the world, artefact intelligence places the thinker within the materials, networks and ecosystems of a worldview that acknowledges the 'situatedness' of intelligence, i.e. the numbers become meaningless without the actual context of the artefacts. ![]() Every artefact tells a story, informing us of the world-view of those people that made that object. The aim of this project is to explore ways of thing-kin that emerge from the perception that Artificial intelligence is a specific 'artefact' of a particular cultural world view: an artefact that contains a very precisely defined 'coded-bias' that is hard wired via the processes and methods of construction; a world view based on forms of objectivity rationality promoted by the ubiquitous datafication of the world. The Thing-kin space project proposes an exploration of processes for generating forms of thinking, through manufacturing experimental hardware, software and intersections on the borders of art and science: various kinds of analogue, rather than binary, thinking machines; or non-binary computation. Tools for thinking when datafication isn't the answer. ![]() As tools change, so does our thinking. Different machines, different thinking. ![]() The processes involved are archived in this website (under constant construction) Contact the authors for any citations required.
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